
2½ years
July, September, and November
Diploma
In Malaysia, "Interactive Technology" isn't typically offered as a standalone "Foundation Programme" route. Instead, its core concepts are usually integrated into broader "Foundation in Computing & Technology," "Foundation in Multimedia," or "Foundation in Digital Media" programs.
These one-year pre-university courses aim to equip SPM/O-Level holders with foundational skills for degrees focusing on user experience (UX/UI), game development, virtual/augmented reality (VR/AR), web design, and digital content creation.
The curriculum often includes introductory programming, digital design principles, multimedia applications, web technologies, and potentially basic 3D modeling. Strong emphasis is placed on creativity, problem-solving, and visual communication. Malaysian institutions, some with dedicated XR studios, provide hands-on learning environments. Graduates gain MQA-accredited qualifications, ensuring progression to relevant bachelor's degrees and preparing them for the dynamic and evolving interactive media and technology industries.
University
Asia Pacific University of Technology & Innovation (APU)
Campus
Kuala Lumpur
Total Credits
Study Mode
Full-time
Loan Availability
No
Full tuition fee: (USD12,235) Total for International
Common Core
Semester 1
Academic Research Skills
Computer Architecture
Digital Thinking and Innovation
Mathematics and Statistics for Computing
Semester 2
Operating Systems
Database Management
Information Systems with Cloud Concepts
Programming with Python
Semester 3
Object-Oriented Programming
Digital Games Design Re-engineering
System Analysis & Design
Introduction to Graphics and 3D Applications
Semester 4
Responsive Web Design & Development
Fundamentals of Entrepreneurship
Digital Image Production
Interactive Media and Immersive Technology Track:
Introduction to VRAR and Metaverse
Computer Games Development Track:
Fundamentals of Game Development
Semester 5
Capstone Project
Audio-Visual Technology
Interactive Media and Immersive Technology Track:
Cyber Security & Forensics
Networking Technologies
Games Development—Game Art Track:
Fundamentals of Art
Texturing Essentials
Games Development—Game Technology Track:
Data Structures and Algorithms
Networking Technologies
Semester 6 Internship (12 weeks)
Students will undertake an internship/industrial training for at least 12 weeks to prepare them for a smooth transition from the classroom to the working environment.
IELTS - 4.0
TOEFL - 30-31 (iBt)
PTE - 36
Others - MUET: Band 3
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Shakil Education Group
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