
3 years
July, September, November.
Bachelor
The Computer Games Development Pathway Program in Malaysia offers aspiring game creators a comprehensive education in the art and science of game creation. Recognizing Malaysia's growing prominence in the global gaming industry, these programs are designed to equip students with both the technical programming skills and the creative design sensibilities needed to build engaging interactive experiences.
Curriculum typically covers a broad spectrum of topics, including game programming (often using languages like C++ and C# with engines like Unity and Unreal Engine), game design principles, 3D modeling and animation, digital audio and video production, level design, and user interface (UI) and user experience (UX) for games. Many Malaysian universities, such as APU, UTAR, and UOW Malaysia, offer specialized tracks allowing students to focus on areas like game art, game technology (programming), or game design.
Hands-on project work is emphasized, often culminating in developing playable games, fostering teamwork, and real-world problem-solving. Graduates are prepared for various roles within the local and international game industry, including game programmers (gameplay, AI, graphics), game artists, game designers, level designers, quality assurance testers, and technical artists, contributing to Malaysia's vibrant digital content ecosystem.
University
Asia Pacific University of Technology & Innovation (APU)
Campus
Kuala Lumpur
Total Credits
Study Mode
Full-time
Loan Availability
No
Full tuition fee: (USD24,330) Total for International
Common Core
Degree Level 1
Common Modules
Fundamentals of Entrepreneurship
Principles of Game Art
Principles of Game Design
Principles of Game Technology
Game Development Fundamentals
Game Development Team Project 1
Specialized Modules—Game Art Track
Texturing Essentials
Introduction to 3D Modelling
Art Fundamentals
Specialized Modules—Game Technology Track
Introduction to C++ Programming
Mathematics for Games
Data Structures and Algorithms
Degree Level 2
Common Modules
Innovation Process
Research Methods for Computing and Technology
Game Business and Publishing
Game Development Team Project 2
Game Development Team Project 3
Specialized Modules—Game Art Track
Visual Ideation and Concept Art for Games
3D Modelling for Games
3D Workflow and Design
Advanced 3D Modelling for Games
Introduction to Gameplay Animation
Specialized Modules—Game Technology Track
Applied Mechanics and Progressive Game Engines
Advanced C++
Requirements Engineering
Game Optimization and Performance
Performant Rendering with C++
Internship (16 Weeks)
Students will undertake an internship/industrial training for a minimum period of 16 weeks to prepare them for a smooth transition from the classroom to the working environment.
Degree Level 3
Common Modules
Venture Building
Project Management
Investigations Module
Game Development Final Year Project
Specialized Modules—Game Art Track
Advanced Gameplay Animation
Worldbuilding
Specialized Modules—Game Technology Track
Advanced Game Engine Application
Graphics and Shader Programming
Elective Modules (Choose 2)
Character Development and Storytelling for Games
Game World Creation
Game Level Design
UX/UI for Games
Artificial Intelligence for Games
Mobile Game Development
IELTS - 5.5
TOEFL - 46 (iBT)
PTE - 51
Others - MUET: Band 4
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Shakil Education Group
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