System NoticeWe're enhancing our site to serve you better and for better experience. We apologize for any temporary interruptions.System NoticeWe're enhancing our site to serve you better and for better experience. We apologize for any temporary interruptions.
E-Sport und Data Science Management (B.A.)

E-Sport und Data Science Management (B.A.)

DIPLOMA Hochschule Hamburg · Hamburg, Germany

QS World University Ranking: N/A

Quick Overview

Apply Now
Duration
3 Years
🎓
Degree
Bachelor
📍
Campus
Hamburg
📚
Total credits
180 ECTS
📅
Intake
April - Summer intake
October - Winter intake
🗓️
Start date
April 01, 2026
October 01, 2026
Admission restriction
Non-Restricted
🗣️
Teaching language
English

📘 Program Overview

Im Wahlpflichtmodul E-Sport und Data Science Management vertiefst du im Bachelorstudiengang Digital Games Business (B.A.) Inhalte rund um E-Sports Management, KI und Data Science Management sowie ein Projekt im Bereich VR, AR, MR und Mo-Cap.

Das Modul ist praxisnah ausgerichtet und zielt darauf ab, dass du Management-Kompetenzen für Rollen im Umfeld von E-Sports aufbauen kannst, während du gleichzeitig daten- und technologiebezogene Grundlagen für die Games-Branche erwirbst.

🎯 Course & Curriculum

Course structure

Foundation phase
  • Wirtschaftswissenschaftliche Grundlagen
  • Wissenschaftliches Arbeiten
  • Statistik und Research Ethics
  • Kollaboratives Wissens- und Innovationsmanagement
Advanced studies
  • Externes Rechnungswesen
  • Wirtschaftsrecht
  • Grundlagen Medienökonomie und Games-Wirtschaft
  • IT-, Medienrecht und Steuerlehre
Advanced studies
  • Games Studies
  • Internes Rechnungswesen
  • Medien-, Digital Marketing und Game Advertising
  • Digital Games Business Modelling & E-Business Leadership
  • Medien-, Game- und Kommunikationsmanagement
  • Interkulturelle Medienkommunikation und -kooperation
  • Business English
Advanced studies
  • E-Sport und Data Science Management
Advanced studies
  • Praxisphase
Final phase
  • Bachelor-Thesis und Kolloquium

Curriculum

The 180 ECTS curriculum combines economic, research, legal, media and games-business modules with the selected E-Sport und Data Science Management elective, a practice phase, and the Bachelor Thesis and Colloquium. Some modules and teaching activities extend across more than one semester; therefore, the rows reflect the study periods shown in the official curriculum plan while each module is listed once with its complete ECTS value.

SemesterNo. of modulesModule / subject categoryECTS / CPSemester total
Semesters 1–2Economic, research and innovation foundationsWirtschaftswissenschaftliche Grundlagen1040
Wissenschaftliches Arbeiten8
Statistik und Research Ethics10
Kollaboratives Wissens- und Innovationsmanagement12
Semesters 2–3Accounting, law, media economics and taxationExternes Rechnungswesen1032
Wirtschaftsrecht8
Grundlagen Medienökonomie und Games-Wirtschaft6
IT-, Medienrecht und Steuerlehre8
Semesters 4–7Games business, management, marketing and communication modulesGames Studies666
Internes Rechnungswesen14
Medien-, Digital Marketing und Game Advertising12
Digital Games Business Modelling & E-Business Leadership12
Medien-, Game- und Kommunikationsmanagement8
Interkulturelle Medienkommunikation und -kooperation6
Business English8
Semesters 5–6Selected compulsory elective moduleE-Sport und Data Science Management1212
Semesters 4–5Abschlussmodule – PraxisphasePraxisphase1818
Semesters 6–7Abschlussmodule – Bachelor-Thesis und KolloquiumBachelor-Thesis und Kolloquium1212
TotalCompulsory economic, research, legal, media and games-business modules, the E-Sport und Data Science Management elective, practice phase, Bachelor Thesis and Colloquium180 ECTS

Career outcomes

  • You graduate with management and data-thinking skills designed for roles in the games and e-sports industry, including team and event management and related business functions.
  • You build practical knowledge in KI and Data Science Management within the E-Sports context, helping you communicate and apply data-led approaches in industry teams.
  • You gain media, marketing, and game-business leadership competence so you can contribute to strategy, positioning, and growth-focused work in game companies.
  • Through the Praxisphase and the final thesis, you graduate with applied experience and the ability to independently structure and present a professional, academically informed project.

Employability rate

Employability outcomes for graduates of this field in Germany are typically strong in media, games, and digital business-adjacent roles, with an estimated employability rate of around 80% and an estimated unemployment rate of about 20% for newly graduating cohorts.

Together, this suggests a generally reliable outlook where hiring depends on portfolios, project experience, and practical competencies you build during the program.

✅ Entry Requirements

Academic qualification

RequirementDetails
Higher education entrance qualification (foreign-equivalent accepted)For Digital Games Business (B.A.) international applicants must hold one of the stated entry qualifications: general higher education entrance qualification (Allgemeine Hochschulreife), university of applied sciences entrance qualification (Fachhochschulreife), a completed master craftsman examination (Meisterprüfung), or a recognised pathway through vocational education and related qualification.
Foreign qualifications must be recognised as equivalentIf you completed your qualification abroad, you must prove its equivalence for admission. The programme page states that the equivalence of foreign degrees is required for admission.

Module matching by study area

Study areaMatch possible?Conditions
Computer Science & ITRelevant subject knowledgeThe programme states that special prior knowledge in the games industry is not required; applicants should focus on interest in games, digital markets, and economic/project contexts.

Language requirements

The DIPLOMA admissions requirements for the Bachelor’s programme Digital Games Business (B.A.) do not publish a specific minimum English test score on the programme page. If your previous education was not in German or English, you should still be prepared to provide language proof if requested during the admissions process.

💶 Fees & Funding

ItemAmountNotes
TuitionEUR 0 / per yearDIPLOMA Hochschule publishes study costs by study format (distance/onsite/dual/berufsintegriert) and monthly ranges; exact tuition depends on your chosen study form and payment model.
Examination fee (one-time)EUR 0 / one timeDIPLOMA also states a one-time examination fee depending on the study program.

Proof of financial resources

International students applying from abroad should be prepared to show sufficient funds for study and living costs in Germany when applying for a student visa. The exact blocked account amount and proof format can depend on the latest requirements published for your case.

  • Blocked account amount from official embassy/immigration guidance
  • Bank statement requirements if published officially

Important dates

Application window

MilestoneApril - Summer intakeOctober - Winter intake
Application portal opensN/AN/A
Application deadline (final submit)N/AN/A
Application deadline (EU students)N/AN/A
Application deadline (Non-EU students)N/AN/A
Recommended apply-byN/AN/A
Semester beginsApril 01, 2026October 01, 2026

Pre-application & reviews

MilestoneApril - Summer intakeOctober - Winter intake
VPD request - recommendedN/AN/A
VPD result expectedN/AN/A
APS - recommendedN/AN/A
Start eligibility checkN/AN/A

Document submission deadlines

MilestoneApril - Summer intakeOctober - Winter intake
Application submission deadlineN/AN/A
Document submission deadline (EU students)N/AN/A
Document submission deadline (Non-EU students)N/AN/A
Language certificate deadlineN/AN/A
Official transcripts deadlineN/AN/A
Certified translations deadlineN/AN/A
Postal / hard-copy documents deadlineN/AN/A
Missing documents (if requested)N/AN/A

📝 How to Apply

1

Prepare your entry qualification and documents

Check that you meet one of the published entry qualification pathways for Digital Games Business (B.A.), including how your foreign qualification will be assessed for equivalence. Collect your passport and your certified school leaving / university entrance qualification documents before starting the application. Keep copies ready, because the admissions checklist requires certified copies where applicable.

2

Submit the online application

Complete the university’s online registration/application form for the programme you are applying to. Provide accurate personal details and upload the required documents in the requested format. After submission, the study service can guide you if something is unclear regarding your qualification pathway.

3

Confirm the start date and finalise admissions review

The programme page states that the study start is twice yearly, with fixed semester start dates in April and October. Follow any instructions from the study service during the admissions review, especially for proving equivalence of foreign qualifications. If you do not meet all entry requirements yet, ask whether you can enter via a different permitted pathway mentioned on the programme pages.

Application opens
N/A
Application Deadline
N/A
Semester begins
April 01, 2026
Apply Now

❓ Frequently Asked Questions